About

In 2004 I enrolled in the digital animation program at Nova Scotia Community college with a focus in computer animation.

In 2005 I contributed to a project, Architechure and motion by the Dalhousie school of architecture in Halifax.  In 2008 the project was  published in the book Intallations By Architects.

Through this project I was introduced to rapid prototying, better known as 3D printing, and worked on a variety of small projects including medical applications and geographical applications.

In 2007 I joined FigurePrints; a start up at the time that would take your game avatar and 3D print it into a physical model that you could take home and hold in your hand.

Currently I am the manufacturing facility manager at FigurePrints, and at the same time attending BCIT part time for applied software developement.

 

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