Unity3D Skybox with Terragen2 Generated Images – Part 2

1. Start Unity and load project

2. Create Unity Skybox Material

(a) click on the menu Assets -> Create -> Material and name the new material SkyBox

Unity_Create_Skybox_Material

(b) Select the SkyBox material from assets and in the inspector click the Shader button and select RenderFX -> Skybox

(b) In Assets Select the SkyBox material and in the Inspector click the Shader button and select RenderFX -> Skybox

Unity_Create_Skybox_Material_02

3. Make sure all the Terragen2 SkyBox images Wrap Mode are set to Clamp

(a) In Assets locate and Select the SkyBox images

(b) In the inspector click the Wrap Mode button and  select clamp

Unity_wrap_mode_clamp

4. Add Terragen2 Skybox images to the Unity SkyBox material.

(a) Select the SkyBox material in Assets

(b) Click and drag SkyBox-Front image from Assets to the Front slot of the SkyBox material in the inspector.

(b) Click and drag SkyBox images from Assets to corresponding slots of the SkyBox material in the inspector.

Unity_drag_and_drop_corresponding_images

5. Apply Skybox Material in Render Settings

(a) From the menu click Edit -> Render Settings to open the render setting in the inspector

Unity_render_settings

(b) Drag your Skybox material from Assets to Skybox Material Slot in the inspector for Render Settings

Unity_drag_and_drop_SkyBox_render_settings